Jun 3, 2012
As part of the Imagineering Living Character Initiative, the Kim Possible World Showcase Adventure opened in January 2009; although early game testing and development can be traced back to 2006.
I personally played the game in early 2009, and I can honestly say
it is (was) outstanding!!! I know the game had its critics, as just
about every Disney attraction does, but they missed part of the
magic. Most of the issues were resolved early, which were mostly
crowd control and noise (The occasional child running through the
stores in Japan or China noted).
The main criticism I've heard is "replay ability". Sure, for an
adult, doing the same mission multiple times could get somewhat
mundane. But that isn't what the attraction is about. The Kim
Possible World Showcase Adventure combined state of the art
technology with an active adventure sending players on missions
throughout Epcot's World Showcase.
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For the full blog and video “Kim Possible World Showcase Adventure and the future with Agent P (2012-06-02)” visit http://wp.me/p1QRCX-3D