Jan 29, 2026
This time, we look at what happens when a production error is found in a game after it has reached the wild. What should producers do to make it right, and can they do anything at all? Also, a new dramatic Tale of Boardgaming Horror, and a new collection of Roses, Thorns, and Hula Hoops.
00:50 - Storytime from Tom:...
Jan 13, 2026
We kick off 2026 by looking back 20 years to 2006. What were we up to, and what were we playing? Plus, a question from the mailbag, and a new collection of Roses, Thorns, and Hula Hoops.
00:50 - Busy January - SupportDiceTower.com
03:07 - 2006 Memories
05:09 - Where Were We In 2006?
18:50 - The Games of 2006
27:44 -...